de.mpg.escidoc.pubman.appbase.FacesBean
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Hochschulschrift

Construction of Virtual Worlds with Web 2.0 Technology

MPG-Autoren

Byelozyorov,  Sergey
International Max Planck Research School, MPI for Informatics, Max Planck Society;

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Zitation

Byelozyorov, S. (2010). Construction of Virtual Worlds with Web 2.0 Technology. Master Thesis, Universität des Saarlandes, Saarbrücken.


Zitierlink: http://hdl.handle.net/11858/00-001M-0000-0027-B0F1-3
Zusammenfassung
Current Web technologies allow developers to create rich Web-applications. Unlike desktop applications Web 2.0 programs are created by easily linking several existing components. This approach, also known as mashup, allows to use JavaScript to connect web-services and browser components together. I have extended this development method by bringing 3D and virtual world networking components into the browser. This allowed me to create Virtual Worlds Web-application similar to Second Life. I have wrapped the open-source Sirikata platform for virtual worlds into a Web-service component, created XML3D rendering component, combined them with other browser services and thus created a fully-featured 3D world application right inside of the browser