de.mpg.escidoc.pubman.appbase.FacesBean
Deutsch
 
Hilfe Wegweiser Impressum Kontakt Einloggen
  DetailsucheBrowse

Datensatz

DATENSATZ AKTIONENEXPORT

Freigegeben

Konferenzbeitrag

Interactive Viewpoint Video Textures

MPG-Autoren
http://pubman.mpdl.mpg.de/cone/persons/resource/persons45628

Tompkin,  James
Computer Graphics, MPI for Informatics, Max Planck Society;

Externe Ressourcen
Es sind keine Externen Ressourcen verfügbar
Volltexte (frei zugänglich)
Es sind keine frei zugänglichen Volltexte verfügbar
Ergänzendes Material (frei zugänglich)
Es sind keine frei zugänglichen Ergänzenden Materialien verfügbar
Zitation

Levieux, P., Tompkin, J., & Kautz, J. (2012). Interactive Viewpoint Video Textures. In J. Kautz (Ed.), Proceedings of the 9th European Conference on Visual Media Production (pp. 11-17). New York, NY: ACM. doi:10.1145/2414688.2414690.


Zitierlink: http://hdl.handle.net/11858/00-001M-0000-0015-1254-4
Zusammenfassung
We propose an approach to interactively explore video textures from different viewpoints. Scenes can be played back continuously and in a temporally coherent fashion from any camera location along a path. Our algorithm takes as input short videos from a set of discrete camera locations, and does not require contemporaneous capture � data is acquired by moving a single camera. We analyze this data to find optimal transitions within each video (equivalent to video textures) and to find good transition points between spatially distinct videos. We propose a spatio-temporal view synthesis approach that dynamically creates intermediate frames to maintain temporal coherence. We demonstrate our approach on a variety of scenes with stochastic or repetitive motions, and we analyse the limits of our approach and failure-case artifacts.