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Implementation of a sweep line algorithm for the Straight \& Line Segment Intersection Problem

MPG-Autoren
http://pubman.mpdl.mpg.de/cone/persons/resource/persons45021

Mehlhorn,  Kurt
Algorithms and Complexity, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons45100

Näher,  Stefan
Algorithms and Complexity, MPI for Informatics, Max Planck Society;

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Volltexte (frei zugänglich)

MPI-I-94-160.pdf
(beliebiger Volltext), 19MB

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Zitation

Mehlhorn, K., & Näher, S.(1994). Implementation of a sweep line algorithm for the Straight \& Line Segment Intersection Problem (MPI-I-94-160). Saarbrücken: Max-Planck-Institut für Informatik.


Zitierlink: http://hdl.handle.net/11858/00-001M-0000-0014-B7A7-5
Zusammenfassung
We describe a robust and efficient implementation of the Bentley-Ottmann sweep line algorithm based on the LEDA library of efficient data types and algorithms. The program computes the planar graph $G$ induced by a set $S$ of straight line segments in the plane. The nodes of $G$ are all endpoints and all proper intersection points of segments in $S$. The edges of $G$ are the maximal relatively open subsegments of segments in $S$ that contain no node of $G$. All edges are directed from left to right or upwards. The algorithm runs in time $O((n+s) log n)$ where $n$ is the number of segments and $s$ is the number of vertices of the graph $G$. The implementation uses exact arithmetic for the reliable realization of the geometric primitives and it uses floating point filters to reduce the overhead of exact arithmetic.