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Bump map shadows for openGL rendering

MPS-Authors
http://pubman.mpdl.mpg.de/cone/persons/resource/persons44747

Kautz,  Jan
Computer Graphics, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons44602

Heidrich,  Wolfgang
Computer Graphics, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons44284

Daubert,  Katja
Computer Graphics, MPI for Informatics, Max Planck Society;

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Fulltext (public)

2000-4-001
(Any fulltext), 10KB

Supplementary Material (public)
There is no public supplementary material available
Citation

Kautz, J., Heidrich, W., & Daubert, K.(2000). Bump map shadows for openGL rendering (MPI-I-2000-4-001). Saarbrücken: Max-Planck-Institut für Informatik.


Cite as: http://hdl.handle.net/11858/00-001M-0000-0014-6D50-9
Abstract
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