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Garment texture editing in monocular video sequences based on color-coded printing patterns

MPS-Authors
http://pubman.mpdl.mpg.de/cone/persons/resource/persons45416

Scholz,  Volker
Graphics - Optics - Vision, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons44965

Magnor,  Marcus A.
Graphics - Optics - Vision, MPI for Informatics, Max Planck Society;

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Fulltext (public)

MPI-2006-5-003.ps
(Any fulltext), 36MB

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Citation

Scholz, V., & Magnor, M. A.(2006). Garment texture editing in monocular video sequences based on color-coded printing patterns (MPI-I-2006-5-003). Saarbrücken: Max-Planck-Institut für Informatik.


Cite as: http://hdl.handle.net/11858/00-001M-0000-0014-6713-3
Abstract
In this report we present a video processing algorithm for texture replacement of moving garments. We use a color-coded pattern which encodes texture coordinates within a local neighborhood in order to robustly determine the geometric deformation of the fabric. A time-coherent texture interpolation is obtained by the use of 3D radial basis functions. Shading maps are determined with a technique operating in the image gradient domain. We use the recovered shading maps to realistically apply new textures to the color-coded garment in the video sequence. Our method enables editing and even completely exchanging fabric pattern designs of garments worn by actors as a video post-processing step.