de.mpg.escidoc.pubman.appbase.FacesBean
Deutsch
 
Hilfe Wegweiser Impressum Kontakt Einloggen
  DetailsucheBrowse

Datensatz

DATENSATZ AKTIONENEXPORT

Freigegeben

Bericht

HistoPyramids in Iso-Surface Extraction

MPG-Autoren
http://pubman.mpdl.mpg.de/cone/persons/resource/persons45805

Ziegler,  Gernot
Computer Graphics, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons45610

Theobalt,  Christian
Computer Graphics, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons45449

Seidel,  Hans-Peter
Computer Graphics, MPI for Informatics, Max Planck Society;

Externe Ressourcen
Es sind keine Externen Ressourcen verfügbar
Volltexte (frei zugänglich)

MPI-I-2007-4-006.pdf
(beliebiger Volltext), 4MB

Ergänzendes Material (frei zugänglich)
Es sind keine frei zugänglichen Ergänzenden Materialien verfügbar
Zitation

Dyken, C., Ziegler, G., Theobalt, C., & Seidel, H.-P.(2007). HistoPyramids in Iso-Surface Extraction (MPI-I-2007-4-006). Saarbrücken: Max-Planck-Institut für Informatik.


Zitierlink: http://hdl.handle.net/11858/00-001M-0000-0014-66D3-A
Zusammenfassung
We present an implementation approach to high-speed Marching Cubes, running entirely on the Graphics Processing Unit of Shader Model 3.0 and 4.0 graphics hardware. Our approach is based on the interpretation of Marching Cubes as a stream compaction and expansion process, and is implemented using the HistoPyramid, a hierarchical data structure previously only used in GPU data compaction. We extend the HistoPyramid structure to allow for stream expansion, which provides an efficient method for generating geometry directly on the GPU, even on Shader Model 3.0 hardware. Currently, our algorithm outperforms all other known GPU-based iso-surface extraction algorithms. We describe our implementation and present a performance analysis on several generations of graphics hardware.