de.mpg.escidoc.pubman.appbase.FacesBean
English
 
Help Guide Disclaimer Contact us Login
  Advanced SearchBrowse

Item

ITEM ACTIONSEXPORT

Released

Poster

Depth illusion by delayed 3-D perception ("delayed stereopsis illusion"): A novel way to determine computation times in human vision by depth reversal in partially occluded moving objects

MPS-Authors
http://pubman.mpdl.mpg.de/cone/persons/resource/persons84176

Rosenzweig,  R
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Department Physiology of Cognitive Processes, Max Planck Institute for Biological Cybernetics, Max Planck Society;

Locator
There are no locators available
Fulltext (public)
There are no public fulltexts available
Supplementary Material (public)
There is no public supplementary material available
Citation

Wolf, R., Schuchardt, M., & Rosenzweig, R. (1996). Depth illusion by delayed 3-D perception ("delayed stereopsis illusion"): A novel way to determine computation times in human vision by depth reversal in partially occluded moving objects. Poster presented at 19th European Conference on Visual Perception, Strasbourg, France.


Cite as: http://hdl.handle.net/11858/00-001M-0000-0013-EB28-6
Abstract
Viewed through depth-reversing spectacles, nontransparent objects appear to cut `gaps' into a patterned background. In moving objects this gap is seen to extend beyond the occluded area (`delayed stereopsis illusion', DSI): Its trailing border appears to lag behind by a precisely measurable distance, indicating a processing time of approximately 0.13 s to accomplish stereopsis [cf Morgan and Castet, 1995 Nature (London) 378 380 -- 383]. Other than in thigmaesthesia, there is no correction by antedating. Why is this delay not perceived in normal stereopsis? If an object is moving before some background, the background usually maintains its position; it may be occluded, or not. Depth information thus might be extrapolated to the continuously uncovered regions of the patterned background. Depth reversal demands that the occluded region of the background must jump behind the moving, occluding object. As this object is perceived to retain its distance, the background, as it is getting uncovered, must jump back into the foreground, where it can be perceived only after renewed calculation of binocular depth. The dependence of DSI on eye movements, disparity, velocity, motion direction, surface texture, illuminance, spatial frequency, and fractal dimension of the objects involved is currently being investigated in model systems which allow us to determine processing times of human stereopsis under well-defined conditions.