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Navigating through a Virtual City: Using Virtual Reality Technology to Study Human Action and Perception

MPS-Authors
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van Veen,  HAHC
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Distler,  HK
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Braun,  SJ
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Bülthoff,  HH
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Citation

van Veen, H., Distler, H., Braun, S., & Bülthoff, H.(1998). Navigating through a Virtual City: Using Virtual Reality Technology to Study Human Action and Perception (57). Tübingen, Germany: Max Planck Institute for Biological Cybernetics.


Cite as: https://hdl.handle.net/11858/00-001M-0000-0013-E8B9-3
Abstract
The introduction of virtual reality technology in the field of human perception and behaviour research has spawned many new research initiatives. The paper outlines the motivations of researchers in this field to start using virtual environments for their studies by presenting two such studies conducted in our laboratory. First, we discuss how we are building a large virtual model of the city of Tübingen and how we are using it for our research on human navigation behaviour. Second, we present data on the
phenomenon that observers tend to underestimate the perceived speed of their movement through a virtual environment, and we discuss what implications these
results have for the design of virtual environments.