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Driving a virtual car with delayed visual feedback

MPS-Authors
http://pubman.mpdl.mpg.de/cone/persons/resource/persons83870

Cunningham,  DW
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons84287

von der Heyde,  M
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons83839

Bülthoff,  HH
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Citation

Cunningham, D., von der Heyde, M., & Bülthoff, H. (2000). Driving a virtual car with delayed visual feedback. Poster presented at 3. Tübinger Wahrnehmungskonferenz (TWK 2000), Tübingen, Germany.


Cite as: http://hdl.handle.net/11858/00-001M-0000-0013-E549-A
Abstract
The consequences of an action usually occur immediately. One of the more important ramifications of this is that delaying visual feedback greatly impairs performance on a wide range of tasks. Cunningham et al. (ARVO 1999) have demonstrated that with practice, humans can perform equally well with delayed and immediate visual feedback on a simple obstacle avoidance task with abstract stimuli. Here, we examine the effects of training in more detail under more realistic conditions. Naive volunteers maneuvered a virtual car along a convoluted path in a high-fidelity virtual environment, which was projected onto a 180 deg. screen. Subjects drove at a constant speed, steering with a forced-feedback steering wheel. In Exp. 1, subjects were presented with 7 speeds in random order 5 times, using immediate visual feedback and a single path. Subsequently, subjects trained with a 280 ms delay, and then were presented with 5 trials at the fastest speed they had successfully completed in the first section. In Exp. 2, subjects were given 15 trials of practice using immediate feedback. Following this, subjects’ performance with 5 paths at 3 speeds was measured, then they trained on a new path, and finally they were presented with 5 new paths at the 3 speeds. In both experiments, training with delayed feedback improved performance accuracy with delayed feedback, and seemed to reduce the perceptual magnitude of the delay. In Exp. 1, the training also lowered performance with immediate feedback. In Exp. 2, the improved performance generalized to novel paths. These results are the main hallmarks for sensorimotor adaptation, and suggest that humans can adapt to intersensory temporal differences. Regardless of the underlying mechanism, however, it is clear that accurate control of vehicles at high speeds with delayed feedback can be learned.