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Travelling without moving: Auditory scene cues for translational self-motion

MPG-Autoren
http://pubman.mpdl.mpg.de/cone/persons/resource/persons84016

Kleiner,  M
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Zitation

Väljamäe, A., Larsson P, Västfjäll, D., & Kleiner, M. (2005). Travelling without moving: Auditory scene cues for translational self-motion. ICAD’05.


Zitierlink: http://hdl.handle.net/11858/00-001M-0000-0013-D6E9-8
Zusammenfassung
Creating a sense of illusory self-motion is crucial for many Virtual Reality applications and the auditory modality is an essential, but often neglected, component for such stimulations. In this paper, perceptual optimization of auditory-induced, translational self-motion (vection) simulation is studied using binaurally synthesized and reproduced sound fields. The results suggest that auditory scene consistency and ecologically validity makes a minimum set of acoustic cues sufficient for eliciting auditory-induced vection. Specifically, it was found that a focused attention task and sound objects’ motion characteristics (approaching or receding) play an important role in self-motion perception. In addition, stronger sensations for auditory induced self-translation than for previously investigated self-rotation also suggest a strong ecological validity bias, as translation is the most common movement direction.