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An empirical approach to the experience of architectural space in virtual reality—exploring relations between features and affective appraisals of rectangular indoor spaces

MPG-Autoren
http://pubman.mpdl.mpg.de/cone/persons/resource/persons83918

Franz,  G
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons84287

von der Heyde,  M
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons83839

Bülthoff,  HH
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Zitation

Franz, G., von der Heyde, M., & Bülthoff, H. (2005). An empirical approach to the experience of architectural space in virtual reality—exploring relations between features and affective appraisals of rectangular indoor spaces. Automation in Construction, 14(2: eCAADe 2003, Digital Design), 165-172. doi:10.1016/j.autcon.2004.07.009.


Zitierlink: http://hdl.handle.net/11858/00-001M-0000-0013-D5DF-A
Zusammenfassung
In the presented exploratory study, quantitative relations between the experience of architectural spaces and physical properties were investigated using virtual reality (VR) simulations. Geometric properties from a component-based description of rectangular rooms were tested on their suitability as predictor variables for experiential qualities. In a virtual-reality-based perceptual experiment, qualities of 16 vacant rectangular interiors were rated in eight principal categories by 16 participants using the semantic differential scaling technique. The simulated scenes were automatically generated by means of a custom made utility that also provided for the component-based room descriptions. The data analysis revealed strong correlations between several scene features and the averaged rated experience. For example, a preference for ratios near to the golden section could be observed for spatial proportions, which are not directly perceivable. Altogether, a set of five widely independent factors (openness, two room proportions, room area, and balustrade height) turned out to be most effective for describing the observed variance in the attributed experiential qualities. The combination of realistic virtual reality simulations and psychophysical data raising methods proved to be an effective means for basic architectural research. Several quantitative relations between physical properties and the emotional experience of architectural space could be demonstrated.