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VR: Getting the Reality Part Straight: Does Jitter and Suspension of the Human Body Increase Auditory Circular Vection?

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D, F. (2008). VR: Getting the Reality Part Straight: Does Jitter and Suspension of the Human Body Increase Auditory Circular Vection?.


Cite as: http://hdl.handle.net/11858/00-001M-0000-0013-CA81-2
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