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The influence of the apparent size of a third-person self-animated avatar on perception and action in immersive virtual environments

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http://pubman.mpdl.mpg.de/cone/persons/resource/persons84053

Leyrer,  M
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Leyrer, M. (2011). The influence of the apparent size of a third-person self-animated avatar on perception and action in immersive virtual environments.


Cite as: http://hdl.handle.net/11858/00-001M-0000-0013-BC7E-C
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