English
 
Help Privacy Policy Disclaimer
  Advanced SearchBrowse

Item

ITEM ACTIONSEXPORT

Released

Conference Paper

Animations of Medical Training Scenarios in Immersive Virtual Environments

MPS-Authors
/persons/resource/persons83780

Alexandrova,  IV
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

/persons/resource/persons83829

Breidt,  M
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;
Project group: Cognitive Engineering, Max Planck Institute for Biological Cybernetics, Max Planck Society;

/persons/resource/persons83839

Bülthoff,  HH
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

/persons/resource/persons84088

Mohler,  BJ
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

Fulltext (restricted access)
There are currently no full texts shared for your IP range.
Fulltext (public)
There are no public fulltexts stored in PuRe
Supplementary Material (public)
There is no public supplementary material available
Citation

Alexandrova, I., Rall, M., Breidt, M., Kloos, U., Tullius, G., Bülthoff, H., et al. (2011). Animations of Medical Training Scenarios in Immersive Virtual Environments. In Y. Liu, A. El Rhalibi, L. Li, & M. Zhang (Eds.), Workshop on Digital Media and Digital Content Management (DMDCM 2011) (pp. 9-12). Piscataway, NJ, USA: IEEE.


Cite as: https://hdl.handle.net/11858/00-001M-0000-0013-BBC4-1
Abstract
Medical training centers often provide various
simulations for students and professionals.
Their goal is not only to make trainees practice
specific scenarios but also to help them effectively
transfer the acquired skills to the real
world. Having in mind that virtual environments
have already been acknowledged for their potential
to improve the medical training process,
we propose an approach for rapid generation
of animated medical scenarios, which can be
used as an additional training tool that fits into
the time frame of a semester training program.