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Journal Article

Real-Time Halftoning

MPS-Authors
http://pubman.mpdl.mpg.de/cone/persons/resource/persons44747

Kautz,  Jan
Computer Graphics, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons45449

Seidel,  Hans-Peter
Computer Graphics, MPI for Informatics, Max Planck Society;

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Citation

Kautz, J., & Seidel, H.-P. (2003). Real-Time Halftoning. Journal of Graphics Tools, 7, 27-32.


Cite as: http://hdl.handle.net/11858/00-001M-0000-000F-2DE6-2
Abstract
We present a real-time hardware accelerated method for rendering objects using halftoning. It is solely based on texture mapping and creates the impression of a printed image, although the lighting and the objects can be changed and manipulated on-the-fly.