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Conference Paper

Efficient Rendering of Local Subsurface Scattering

MPS-Authors
http://pubman.mpdl.mpg.de/cone/persons/resource/persons45029

Mertens,  Tom
Computer Graphics, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons44747

Kautz,  Jan
Computer Graphics, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons44110

Bekaert,  Philippe
Computer Graphics, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons45449

Seidel,  Hans-Peter
Computer Graphics, MPI for Informatics, Max Planck Society;

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Citation

Mertens, T., Kautz, J., Bekaert, P., Seidel, H.-P., & Van Reeth, F. (2003). Efficient Rendering of Local Subsurface Scattering. In 11th Pacific Conference on Computer Graphics and Applications (PG-03) (pp. 51-58). Los Alamitos, USA: IEEE.


Cite as: http://hdl.handle.net/11858/00-001M-0000-000F-2CD8-A
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