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Conference Paper

Texture Replacement of Garments in Monocular Video Sequences

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http://pubman.mpdl.mpg.de/cone/persons/resource/persons45416

Scholz,  Volker
Computer Graphics, MPI for Informatics, Max Planck Society;
Graphics - Optics - Vision, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons44965

Magnor,  Marcus
Graphics - Optics - Vision, MPI for Informatics, Max Planck Society;

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Citation

Scholz, V., & Magnor, M. (2006). Texture Replacement of Garments in Monocular Video Sequences. In D. W. Fellner, S. N. Spencer, Y. Chrysanthou, D. Cohen-Or, T. Akenine-Möller, & W. Heidrich (Eds.), Rendering Techniques 2006: Eurographics Symposium on Rendering (pp. 305-312). Aire-la-Ville, Switzerland: Eurographics.


Cite as: http://hdl.handle.net/11858/00-001M-0000-000F-24B6-1
Abstract
In this paper, we present a video processing algorithm for texture replacement of moving garments in monocular video recordings. We use a color-coded pattern which encodes texture coordinates within a local neighborhood in order to determine the geometric deformation of the texture. A time-coherent texture interpolation is obtained by the use of 3D radial basis functions. Shading maps are determined with a surface reconstruction technique and applied to new textures which replace the color pattern in the video sequence. Our method enables exchanging fabric pattern designs of garments worn by actors as a video post-processing step.