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Conference Paper

Vector Field Based Shape Deformations

MPS-Authors
http://pubman.mpdl.mpg.de/cone/persons/resource/persons44463

von Funck,  Wolfram
Computer Graphics, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons45606

Theisel,  Holger
Computer Graphics, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons45449

Seidel,  Hans-Peter
Computer Graphics, MPI for Informatics, Max Planck Society;

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Citation

von Funck, W., Theisel, H., & Seidel, H.-P. (2006). Vector Field Based Shape Deformations. In Proceedings of ACM SIGGRAPH 2006 (pp. 1118-1125). New York, NY, USA: ACM.


Cite as: http://hdl.handle.net/11858/00-001M-0000-000F-2470-0
Abstract
We present an approach to define shape deformations by constructing and interactively modifying C1 continuous time-dependent divergence-free vector fields. The deformation is obtained by a path line integration of the mesh vertices. This way, the deformation is volume-preserving, free of (local and global) self-intersections, feature preserving, smoothness preserving, and local. Different modeling metaphors support the approach which is able to modify the vector field on-the-fly according to the user input. The approach works at interactive frame rates for moderate mesh sizes, and the numerical integration preserves the volume with a high accuracy.