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Konferenzbeitrag

Geometric Modeling Based on Triangle Meshes

MPG-Autoren
http://pubman.mpdl.mpg.de/cone/persons/resource/persons44164

Botsch,  Mario
Computer Graphics, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons45303

Rössl,  Christian
Computer Graphics, MPI for Informatics, Max Planck Society;

http://pubman.mpdl.mpg.de/cone/persons/resource/persons44138

Bischoff,  Stephan
Computer Graphics, MPI for Informatics, Max Planck Society;

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Zitation

Botsch, M., Pauly, M., Rössl, C., Bischoff, S., & Kobbelt, L. (2006). Geometric Modeling Based on Triangle Meshes. In SIGGRAPH Course Notes. New York, USA: ACM.


Zitierlink: http://hdl.handle.net/11858/00-001M-0000-000F-22FF-F
Zusammenfassung
In the last years triangle meshes have become increasingly popular and are nowad ays intensively used in many different areas of computer graphics and geometry p rocessing. In classical CAGD irregular triangle meshes developed into a valuable alternative to traditional spline surfaces, since their conceptual simplicity a llows for more flexible and highly efficient processing. This course discusses the whole geometry processing pipeline based on triangle meshes.