Deutsch
 
Hilfe Datenschutzhinweis Impressum
  DetailsucheBrowse

Datensatz

DATENSATZ AKTIONENEXPORT
  Automatic Face Reenactment

Garrido, P., Valgaerts, L., Rehmsen, O., Thormählen, T., Perez, P., & Theobalt, C. (2016). Automatic Face Reenactment. Retrieved from http://arxiv.org/abs/1602.02651.

Item is

Dateien

einblenden: Dateien
ausblenden: Dateien
:
arXiv:1602.02651.pdf (Preprint), 299KB
Name:
arXiv:1602.02651.pdf
Beschreibung:
File downloaded from arXiv at 2016-10-13 09:44 Proceedings of the 2014 IEEE Conference on Computer Vision and Pattern Recognition
OA-Status:
Sichtbarkeit:
Öffentlich
MIME-Typ / Prüfsumme:
application/pdf / [MD5]
Technische Metadaten:
Copyright Datum:
-
Copyright Info:
-

Externe Referenzen

einblenden:

Urheber

einblenden:
ausblenden:
 Urheber:
Garrido, Pablo1, Autor           
Valgaerts, Levi1, Autor           
Rehmsen, Ole1, Autor           
Thormählen, Thorsten2, Autor           
Perez, Patrick2, Autor
Theobalt, Christian1, Autor           
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              
2External Organizations, ou_persistent22              

Inhalt

einblenden:
ausblenden:
Schlagwörter: Computer Science, Computer Vision and Pattern Recognition, cs.CV,Computer Science, Graphics, cs.GR
 Zusammenfassung: We propose an image-based, facial reenactment system that replaces the face of an actor in an existing target video with the face of a user from a source video, while preserving the original target performance. Our system is fully automatic and does not require a database of source expressions. Instead, it is able to produce convincing reenactment results from a short source video captured with an off-the-shelf camera, such as a webcam, where the user performs arbitrary facial gestures. Our reenactment pipeline is conceived as part image retrieval and part face transfer: The image retrieval is based on temporal clustering of target frames and a novel image matching metric that combines appearance and motion to select candidate frames from the source video, while the face transfer uses a 2D warping strategy that preserves the user's identity. Our system excels in simplicity as it does not rely on a 3D face model, it is robust under head motion and does not require the source and target performance to be similar. We show convincing reenactment results for videos that we recorded ourselves and for low-quality footage taken from the Internet.

Details

einblenden:
ausblenden:
Sprache(n): eng - English
 Datum: 2016-02-082016
 Publikationsstatus: Online veröffentlicht
 Seiten: 8 p.
 Ort, Verlag, Ausgabe: -
 Inhaltsverzeichnis: -
 Art der Begutachtung: -
 Identifikatoren: arXiv: 1602.02651
URI: http://arxiv.org/abs/1602.02651
BibTex Citekey: GarridoarXiv1602.02651
 Art des Abschluß: -

Veranstaltung

einblenden:

Entscheidung

einblenden:

Projektinformation

einblenden:

Quelle

einblenden: