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Abstract:
This study addresses the interrelations between human wayfinding performance, the mental representation of routes, and the geometrical layout of path intersections. The virtual reality based empirical experiment consisted of a route learning and reproduction task and two choice reaction tasks measuring the acquired knowledge of route decision points. In order to relate the recorded behavioural data to the geometry of the environment, a specific adaptation of isovist-based spatial analysis was developed that accounts for directional bias in human spatial perception and representation. Taken together, the applied analyses provided conclusive evidence for correspondences between geometrical properties of environments as captured by isovists and their mental representation.