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  Velocity-dependent curvature gain and avatar use for Redirected Walking

Neth, C., Souman, J., Engel, D., Kloos U, Bülthoff, H., & Mohler, B. (2010). Velocity-dependent curvature gain and avatar use for Redirected Walking. Poster presented at 2010 Joint Virtual Reality Conference of EuroVR - EGVE - VEC (JVRC 2010), Stuttgart, Germany.

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 Urheber:
Neth, CT1, Autor           
Souman, JL1, 2, Autor           
Engel, D1, Autor           
Kloos U, Bülthoff, HH1, Autor           
Mohler, BJ1, Autor           
Kuhlen, Herausgeber
T., Herausgeber
Coquillart, S., Herausgeber
Interrante, V., Herausgeber
Affiliations:
1Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497797              
2Research Group Multisensory Perception and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497806              

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 Zusammenfassung: We investigated in a study whether humans’ sensitivity to curved walking is affected by their walking velocity. Amongst other techniques, redirecting users of an immersive virtual environment on a curved path is part of the so-called ’Redirected Walking’. We conducted an experiment in which 12 participants walked specific curvatures at given speeds in a VR. We found that people are significantly less sensitive to walking on a curve when walking slower. Moreover, we assume the possibility of using avatars to support redirection algorithms as it was shown by Llobera et al. ([LSRS10]) that proxemics holds true for avatars in virtual environments, too. In this work, we depict three possible applications of how avatars could be used to achieve a better redirection.

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 Datum: 2010-10
 Publikationsstatus: Erschienen
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Veranstaltung

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Titel: 2010 Joint Virtual Reality Conference of EuroVR - EGVE - VEC (JVRC 2010)
Veranstaltungsort: Stuttgart, Germany
Start-/Enddatum: -

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