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  Line-Art Rendering of 3D-Models

Rössl, C., & Kobbelt, L. (2000). Line-Art Rendering of 3D-Models. In B. A. Barsky, Y. Shinagawa, & W. Wang (Eds.), Proceedings of the 8th Pacific Conference on Computer Graphics and Applications (PG-00) (pp. 87-96). Los Alamitos, USA: IEEE.

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 Creators:
Rössl, Christian1, Author           
Kobbelt, Leif2, Author
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              
2Max Planck Society, ou_persistent13              

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 Abstract: We present an interactive system for computer aided generation of line art drawings to illustrate 3D models that are given as triangulated surfaces. In a preprocessing step an enhanced 2D view of the scene is computed by sampling for every pixel the shading, the normal vectors and the principal directions obtained from discrete curvature analysis. Then streamlines are traced in the 2D direction fields and are used to define line strokes. In order to reduce noise artifacts the user may interactively select sparse reference lines and the system will automatically fill in additional strokes. By exploiting the special structure of the streamlines an intuitive and simple tone mapping algorithm can be derived to generate the final rendering.

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Language(s): eng - English
 Dates: 2010-03-122000
 Publication Status: Issued
 Pages: -
 Publishing info: Los Alamitos, USA : IEEE
 Table of Contents: -
 Rev. Type: -
 Identifiers: eDoc: 520176
Other: Local-ID: C125675300671F7B-C4637D950C907E01C1256A01005C8A62-Roessl2000:LAR
 Degree: -

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Title: Untitled Event
Place of Event: Hong Kong, China
Start-/End Date: 2000-10-03 - 2000-10-05

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Title: Proceedings of the 8th Pacific Conference on Computer Graphics and Applications (PG-00)
Source Genre: Proceedings
 Creator(s):
Barsky, Brian A., Editor
Shinagawa, Yoshihisa, Editor
Wang, Wenping, Editor
Affiliations:
-
Publ. Info: Los Alamitos, USA : IEEE
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: 87 - 96 Identifier: ISBN: 0-7695-0868-5