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  Texturing Faces

Tarini, M., Yamauchi, H., Haber, J., & Seidel, H.-P. (2002). Texturing Faces. In Graphics Interface 2002 (pp. 89-98). Natick, USA: A K Peters.

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 Creators:
Tarini, Marco1, Author           
Yamauchi, Hitoshi1, Author           
Haber, Jörg1, Author           
Seidel, Hans-Peter1, Author           
McCool, Michael, Editor
Stürzlinger, Wolfgang, Editor
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              

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 Abstract: We present a number of techniques to facilitate the generation of textures for facial modeling. In particular, we address the generation of facial skin textures from uncalibrated input photographs as well as the creation of individual textures for facial components such as eyes or teeth. Apart from an initial feature point selection for the skin texturing, all our methods work fully automatically without any user interaction. The resulting textures show a high quality and are suitable for both photo-realistic and real-time facial animation.

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Language(s): eng - English
 Dates: 2003-08-292002
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: eDoc: 202190
Other: Local-ID: C125675300671F7B-EFCB1D85006F5253C1256B6E00383C7B-Tarini:TF
 Degree: -

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Title: Graphics Interface 2002
Place of Event: Calgary, Canada
Start-/End Date: 2002-05-27 - 2002-05-29

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Title: Graphics Interface 2002
Source Genre: Proceedings
 Creator(s):
Affiliations:
Publ. Info: Natick, USA : A K Peters
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: 89 - 98 Identifier: ISBN: 1-56881-183-7