English
 
Help Privacy Policy Disclaimer
  Advanced SearchBrowse

Item

ITEM ACTIONSEXPORT
 
 
DownloadE-Mail
  On Improving KD-Trees for Ray Shooting

Havran, V., & Bittner, J. (2002). On Improving KD-Trees for Ray Shooting. Journal of WSCG, 10, 209-216.

Item is

Files

show Files

Locators

show

Creators

show
hide
 Creators:
Havran, Vlastimil1, Author           
Bittner, Jiri, Author
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              

Content

show
hide
Free keywords: -
 Abstract: Efficient ray shooting algorithm is inherently required by many computer graphics algorithms, particularly in image synthesis. Practical ray shooting algorithms aiming at the average-case complexity use some underlying spatial data structure such as $kd$-tree. We show the new termination criteria algorithm that improves the space and time complexity of the $kd$-tree construction. It provides efficient ray-shooting queries and does not require any specific constants from a user. Further, we show how to apply a novel clipping algorithm into the $kd$-tree within construction phase in order to improve its properties.

Details

show
hide
Language(s): eng - English
 Dates: 2003-09-042002
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: Peer
 Identifiers: eDoc: 202203
Other: Local-ID: C125675300671F7B-5714A971F0EBE103C1256BC1005BA14C-Havran2001
 Degree: -

Event

show

Legal Case

show

Project information

show

Source 1

show
hide
Title: Journal of WSCG
Source Genre: Journal
 Creator(s):
Affiliations:
Publ. Info: -
Pages: - Volume / Issue: 10 Sequence Number: - Start / End Page: 209 - 216 Identifier: ISSN: 1213-6972