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  Free-Viewpoint Video of Human Actors

Carranza, J., Theobalt, C., Magnor, M., & Seidel, H.-P. (2003). Free-Viewpoint Video of Human Actors. In Proceedings of ACM SIGGRAPH 2003 (SIGGRAPH-03) (pp. 569-577). New York, USA: ACM.

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 Urheber:
Carranza, Joel1, 2, Autor           
Theobalt, Christian1, 3, Autor           
Magnor, Marcus2, Autor           
Seidel, Hans-Peter1, Autor           
Hodgins, Jessica K., Herausgeber
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              
2Graphics - Optics - Vision, MPI for Informatics, Max Planck Society, ou_1116549              
3Programming Logics, MPI for Informatics, Max Planck Society, ou_40045              

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Schlagwörter: -
 Zusammenfassung: In free-viewpoint video, the viewer can interactively choose his viewpoint in \mbox{3-D} space to observe the action of a dynamic real-world scene from arbitrary perspectives. The human body and its motion plays a central role in most visual media and its structure can be exploited for robust motion estimation and efficient visualization. This paper describes a system that uses multi-view synchronized video footage of an actor's performance to estimate motion parameters and to interactively re-render the actor's appearance from any viewpoint. The actor's silhouettes are extracted from synchronized video frames via background segmentation and then used to determine a sequence of poses for a \mbox{3D} human body model. By employing multi-view texturing during rendering, time-dependent changes in the body surface are reproduced in high detail. The motion capture subsystem runs offline, is non-intrusive, yields robust motion parameter estimates, and can cope with a broad range of motion. The rendering subsystem runs at real-time frame rates using ubiquous graphics hardware, yielding a highly naturalistic impression of the actor. The actor can be placed in virtual environments to create composite dynamic scenes. Free-viewpoint video allows the creation of camera fly-throughs or viewing the action interactively from arbitrary perspectives.

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Sprache(n): eng - English
 Datum: 2004-08-032003
 Publikationsstatus: Erschienen
 Seiten: -
 Ort, Verlag, Ausgabe: New York, USA : ACM
 Inhaltsverzeichnis: -
 Art der Begutachtung: -
 Identifikatoren: eDoc: 201929
Anderer: Local-ID: C125675300671F7B-A3BEEB6B489CB9B8C1256CFB00455F56-CarrTheoSig2003
 Art des Abschluß: -

Veranstaltung

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Titel: Untitled Event
Veranstaltungsort: San Diego, USA
Start-/Enddatum: 2003-07-27

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Quelle 1

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Titel: Proceedings of ACM SIGGRAPH 2003 (SIGGRAPH-03)
Genre der Quelle: Konferenzband
 Urheber:
Affiliations:
Ort, Verlag, Ausgabe: New York, USA : ACM
Seiten: - Band / Heft: - Artikelnummer: - Start- / Endseite: 569 - 577 Identifikator: -

Quelle 2

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Titel: ACM Transactions on Graphics
Genre der Quelle: Reihe
 Urheber:
Affiliations:
Ort, Verlag, Ausgabe: -
Seiten: - Band / Heft: - Artikelnummer: - Start- / Endseite: - Identifikator: ISSN: 0730-0301