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  Efficient Rendering of Local Subsurface Scattering

Mertens, T., Kautz, J., Bekaert, P., Seidel, H.-P., & Van Reeth, F. (2003). Efficient Rendering of Local Subsurface Scattering. In 11th Pacific Conference on Computer Graphics and Applications (PG-03) (pp. 51-58). Los Alamitos, USA: IEEE.

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 Creators:
Mertens, Tom1, Author           
Kautz, Jan1, Author           
Bekaert, Philippe1, Author           
Seidel, Hans-Peter1, Author           
Van Reeth, Frank, Author
Rokne, Jon, Editor
Klein, Reinhard, Editor
Wang, Wenping, Editor
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              

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Language(s): eng - English
 Dates: 2004-07-122003
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: eDoc: 201855
Other: Local-ID: C125675300671F7B-77F7AC6F8CCFC818C1256E130016C210-Mertens:ERL:2003
 Degree: -

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Title: PG 2003
Place of Event: Canmore, Canada
Start-/End Date: 2003-10-08 - 2003-10-10

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Title: 11th Pacific Conference on Computer Graphics and Applications (PG-03)
Source Genre: Proceedings
 Creator(s):
Affiliations:
Publ. Info: Los Alamitos, USA : IEEE
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: 51 - 58 Identifier: -