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  Automatic Conversion of Mesh Animations into Skeleton-based Animations

de Aguiar, E., Theobalt, C., Thrun, S., & Seidel, H.-P. (2008). Automatic Conversion of Mesh Animations into Skeleton-based Animations. In G. Drettakis, & R. Scopigno (Eds.), The European Association for Computer Graphics 29th Annual Conference, EUROGRAPHICS 2008 (pp. 389-397). Oxford: Blackwell.

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 Creators:
de Aguiar, Edilson1, Author           
Theobalt, Christian1, Author           
Thrun, Sebastian2, Author
Seidel, Hans-Peter1, Author           
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              
2External Organizations, ou_persistent22              

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Language(s): eng - English
 Dates: 2009-03-112008
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: eDoc: 428028
DOI: 10.1111/j.1467-8659.2008.01136.x
URI: http://dx.doi.orr/10.1111/j.1467-8659.2008.01136.x
Other: Local-ID: C125756E0038A185-35BFCCFEB0EC4B11C1257576003680D0-deAguiar2008z
 Degree: -

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Title: Untitled Event
Place of Event: Crete, Greece
Start-/End Date: 2008-04-14 - 2008-04-18

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Title: The European Association for Computer Graphics 29th Annual Conference, EUROGRAPHICS 2008
Source Genre: Proceedings
 Creator(s):
Drettakis, George, Editor
Scopigno, Roberto, Editor
Affiliations:
-
Publ. Info: Oxford : Blackwell
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: 389 - 397 Identifier: -

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Title: Computer Graphics Forum
Source Genre: Series
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Affiliations:
Publ. Info: -
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: - Identifier: -