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  Concept for Using Eye Tracking in a Head-mounted Display to Adapt Rendering to the User's Current Visual Field

Pohl, D., Zhang, X., Bulling, A., & Grau, O. (2016). Concept for Using Eye Tracking in a Head-mounted Display to Adapt Rendering to the User's Current Visual Field. In D. Kranzlmüller, & G. Klinker (Eds.), Proceedings VRST 2016 (pp. 323-324). New York, NY: ACM. doi:10.1145/2993369.2996300.

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 Creators:
Pohl, Daniel1, Author
Zhang, Xucong1, Author
Bulling, Andreas2, Author           
Grau, Oliver1, Author
Affiliations:
1External Organizations, ou_persistent22              
2Computer Vision and Multimodal Computing, MPI for Informatics, Max Planck Society, ou_1116547              

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Language(s): eng - English
 Dates: 20162016
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: BibTex Citekey: pohl16_vrst
DOI: 10.1145/2993369.2996300
 Degree: -

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Title: 22nd ACM Conference on Virtual Reality Software and Technology
Place of Event: Munich, Germany
Start-/End Date: 2016-11-02 - 2016-11-04

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Title: Proceedings VRST 2016
  Subtitle : 22nd ACM Conference on Virtual Reality Software and Technology ; Munich, Germany, November 2 – 4, 2016
  Abbreviation : VRST 2016
Source Genre: Proceedings
 Creator(s):
Kranzlmüller, Dieter1, Editor
Klinker, Gudrun1, Editor
Affiliations:
1 External Organizations, ou_persistent22            
Publ. Info: New York, NY : ACM
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: 323 - 324 Identifier: ISBN: 978-1-4503-4491-3