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要旨:
In this paper we will present an immersive multi-
user environment for studying joint action and so-
cial interaction. Besides the technical challenges
of immersing multiple persons into a single virtual
environment, additional research questions arise:
Which parameters are coordinated during a joint
action transportation task? In what way does the
visual absence of the interaction partner affect the
coordination task? What role does haptic feed-
back play in a transportation task? To answer
these questions and to test the new experimental
environment we instructed pairs of subjects to per-
form a classical joint action transportation task:
carrying a stretcher through an obstacle course.
With this behavioral experiment we demonstrated
that joint action behavior (resulting from the co-
ordination task) is a stable process. Even though
visual and haptic information about the interac-
tion partner were reduced, humans quickly com-
pensated for the lack of information. After a short
time they did not perform significantly differently
from normal joint action behavior.