日本語
 
Help Privacy Policy ポリシー/免責事項
  詳細検索ブラウズ

アイテム詳細

登録内容を編集ファイル形式で保存
 
 
ダウンロード電子メール
  Welcome to wonderland: The apparent size of the self-avatar hands and arms influences perceived size and shape in virtual environments

Linkenauger, S., Mohler, B., & Bülthoff, H. (2011). Welcome to wonderland: The apparent size of the self-avatar hands and arms influences perceived size and shape in virtual environments. Talk presented at 34th European Conference on Visual Perception. Toulouse, France.

Item is

基本情報

表示: 非表示:
資料種別: 講演

ファイル

表示: ファイル

関連URL

表示:

作成者

表示:
非表示:
 作成者:
Linkenauger, S1, 著者           
Mohler, BJ1, 著者           
Bülthoff, HH1, 著者           
所属:
1Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497797              

内容説明

表示:
非表示:
キーワード: -
 要旨: Welcome to wonderland: The apparent size of the self-avatar hands and arms influences perceived size and shape in virtual environments S A Linkenauger, B J Mohler, H H Bülthoff According to the functional approach to the perception of spatial layout, angular optic variables that indicate extents are scaled to the body and its action capabilities [cf Proffitt, 2006 Perspectives on Psychological Science 1(2) 110–122]. For example, reachable extents are perceived as a proportion of the maximum extent to which one can reach, and the apparent sizes of graspable objects are perceived as a proportion of the maximum extent that one can grasp (Linkenauger et al, 2009 Journal of Experimental Psychology: Human Perceptiion and Performance; 2010 Psychological Science). Therefore, apparent sizes and distances should be influenced by changing scaling aspects of the body. To test this notion, we immersed participants into a full cue virtual environment. Participants’ head, arm and hand movements were tracked and mapped onto a first-person, self-representing avatar in real time. We manipulated the participants’ visual information about their body by changing aspects of the self-avatar (hand size and arm length). Perceptual verbal and action judgments of the sizes and shapes of virtual objects’ (spheres and cubes) varied as a function of the hand/arm scaling factor. These findings provide support for a body-based approach to perception and highlight the impact of self-avatars’ bodily dimensions for users’ perceptions of space in virtual environments.

資料詳細

表示:
非表示:
言語:
 日付: 2011-09
 出版の状態: 出版
 ページ: -
 出版情報: -
 目次: -
 査読: -
 識別子(DOI, ISBNなど): URI: http://www.perceptionweb.com/abstract.cgi?id=v110592
BibTex参照ID: LinkenaugerMB2011_2
 学位: -

関連イベント

表示:
非表示:
イベント名: 34th European Conference on Visual Perception
開催地: Toulouse, France
開始日・終了日: -

訴訟

表示:

Project information

表示:

出版物

表示: