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  Virtualizing Real-world Objects

Lensch, H. P. A., Kautz, J., Goesele, M., Lang, J., & Seidel, H.-P. (2003). Virtualizing Real-world Objects. In Proceedings of the Computer Graphics International (pp. 134-141). Los Alamitos, USA: IEEE Computer Society.

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CGI03.pdf (Any fulltext), 719KB
 
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 Creators:
Lensch, Hendrik P. A.1, Author           
Kautz, Jan1, Author           
Goesele, Michael1, Author           
Lang, Jochen1, Author           
Seidel, Hans-Peter1, Author                 
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              

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Language(s): eng - English
 Dates: 2004-06-242003
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: eDoc: 201985
Other: Local-ID: C125675300671F7B-15DED5A900778BE8C1256E14005FC106-Lensch:2003:VRO
DOI: 10.1109/CGI.2003.1214458
BibTex Citekey: Lensch-et-al_CGI03
 Degree: -

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Title: Computer Graphics International 2003
Place of Event: Tokyo, Japan
Start-/End Date: 2003-07-09 - 2003-07-11

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Title: Proceedings of the Computer Graphics International
  Abbreviation : CGI 2003
Source Genre: Proceedings
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Publ. Info: Los Alamitos, USA : IEEE Computer Society
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: 134 - 141 Identifier: ISBN: 0-7695-1946-6